The best part about playing online is being able to pick your favorites or the ones you are best at. I do not always enjoy playing either the same songs or those that I do not like. While I was still able to play GHTV without making any purchases, I found that was not always the best experience. Each token allows the owner to select specific tracks on GHTV. I had to pay about ninety-nine cents for six tokens. Instead, this new structure felt like I was only making a temporary purchase as I can only select a single song for one play. In previous entries, I really enjoyed being able to purchase additional content. I was also surprised that there is no song store to purchase additional tracks. At the time I was playing, the songs were ones I did not personally enjoy, mostly being more modern songs. The genres and songs rotate around as time goes on. I disliked GHTV as I had no control over the song selection unless I wanted to pay cash for each song choice. You join other players online as everyone plays the same song but each plays at their selected difficulty level. The songs available range from those unlocked within the game, and new ones not found within the game. This new mode introduces a play-a-long type of session. One of the other major changes to the series is the addition of Guitar Hero TV or GHTV. After playing multiple songs, this yielded varying results with some songs having harder combinations and different tempos. While a popular saying is that “practice makes perfect”, I found myself not adjusting easily. In previous titles, there was only a single button added when raising the difficulty level. I found the difficulty curve from “casual” to “regular” to be too steep, as the number of buttons increased from three to six. This made me feel that the medium difficulty was removed. It felt like this game was missing something in between. The regular option I compared closer to hard. In Guitar Hero Live, I found that the casual setting is comparable to the easy setting in previous games. My main issue with the game is the various difficulty settings. He really loves Guitar Hero! When translating this to the functional gameplay, however, it was a difficult adjustment. My friend plays guitar and he always reads The Sound Junky when he’s buying a new guitar. I like the updated design, as it better represents a real guitar. One row has white keys and the other has black. On the new controller, there are two rows of three buttons. Previously, the controller contained five buttons colored red, yellow, green, blue, and orange lined up in a single row on the fretboard. Instead, the big change comes in the guitar controller. Guitar Hero Live largely keeps the same overall gameplay as its predecessors. After each song, you are given points based on your accuracy. The notes appear as single notes or chord combinations sliding down an on-screen fretboard. The object of this guitar simulation is to press buttons and strum along to popular songs. The Guitar Hero franchise has been absent from the video game market for awhile, so here is a quick refresher. Let’s crank up the volume and tune in to see if you are ready to jam! Are you ready to rock? I said are you ready to rock? The Wii U is ready to rock out with Guitar Hero Live.
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